


I know that these complaints might sound unfounded because what I'm describing is somewhat similar to the original Crackdown, but I can promise you that this lack of structure just doesn't work. There are no specific missions you ever need to do in the game, other than the boss fights themselves which are largely terrible. What's even more frustrating is that every single one of these objectives are nearly all identical to one another with the completion of each feeling more like busywork rather than being enjoyable and unique.Įssentially, Crackdown 3's entire mission structure feels like an amalgamation of the side activities that other open world games will throw at you nowadays. Some of these missions or objectives will see you saving imprisoned citizens of New Providence, climbing tall beacon towers, or destroying random vehicles that are stashed away in garages. The issue I have with challenging these, mob bosses, as I'll call them, is that the objectives you have to complete before fighting it out with each one are downright mindless.Ĭrackdown 3 throws a litany of different tasks at you to accomplish, but none of them are enjoyable in the slightest. As mentioned, you're tasked out of the gate with traveling around New Providence and taking out many of the different bosses associated with Terra Nova before eventually challenging the organization's leader. The biggest problem with Crackdown 3 above everything else though is that the game just lacks any sort of structure. If you're fine with that formula and that's what you're looking for, it's still here, but the surrounding aspects of the game don't do that base outline any favors.
/cdn.vox-cdn.com/uploads/chorus_image/image/56352397/Crackdown_3_Screenshot_Agent_Roll.0.png)
If you like the way in which previous Crackdown games have played out purely on the basis of leveling up and running about collecting orbs, that's still found in Crackdown 3 and it's the best part of the game.
